Opengl 3.3 graphics card9/2/2023 Googling the problem you’ll find a ton of youtube videos telling you to replace a dll file, and the have a link to a google drive with said dll file… I’m not really keen on doing that though - seems like a pretty insecure thing to do. I still get the error - I seem to be unable to run Blender now I’ve tried to repair blender (running the install file and choosing repair), I’ve removed blender and installed it again. I’ve reinstalled the Nvidia driver, both through Geforce Experience and when that didn’t work manually by downloading the latest driver myself. I ran the windows update, I’ve made sure that Blender is using my RTX 2070 card both in nvidia control panel, and in windows settings. What was different? There was a pending windows update (I’m on win10), and I attached my wacom graphics screen. Enscape uses ray tracing for its real-time rendering, and almost all the calculations that Enscape performs are being handled on the graphics card (GPU). I hadn’t even turned off my pc in between. I've also made sure I'm up to date on the latest driver. I downloaded the OpenGL extensions tool and verified I have version 4.6. Installing the latest driver for your graphics card may resolve the issue. Hi I’m using Blender 3.0.1, I used it earlier today, now when I try to launch it I get the infamous “a graphics card and driver with support for OpenGL 3.3 or higher is required”. A graphics card and driver with support for OpenGl 3.3 or higher is required.
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